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	<title>Eye on Comics</title>
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	<link>http://www.eyeoncomics.com</link>
	<description>Comics criticism and commentary from Don MacPherson</description>
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		<title>The Kids Are All Might</title>
		<link>http://www.eyeoncomics.com/?p=2872</link>
		<comments>http://www.eyeoncomics.com/?p=2872#comments</comments>
		<pubDate>Sat, 27 Apr 2013 13:04:29 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Image]]></category>

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		<description><![CDATA[Jupiter&#8217;s Legacy #1 Writer: Mark Millar Artist: Frank Quitely Colors/Letters: Peter Doherty Cover artists: Quitely/Bryan Hitch/Dave Johnson/Phil Noto/J. Scott Campbell/Christian Ward Publisher: Image Comics Price: $2.99 US While still boasting an over-the-top approach, Jupiter&#8217;s Legacy mercifully seems a bit more toned down in its more extreme approach to the super-hero genre than Millar&#8217;s other more [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/jupiterslegacy1b.jpg" align="right" alt="" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/jupiterslegacy1a.jpg" align="right" alt="" /><I><B>Jupiter&#8217;s Legacy</I> #1</b><br />
Writer: Mark Millar<br />
Artist: Frank Quitely<br />
Colors/Letters: Peter Doherty<br />
Cover artists: Quitely/Bryan Hitch/Dave Johnson/Phil Noto/J. Scott Campbell/Christian Ward<br />
Publisher: Image Comics<br />
Price: $2.99 US</p>
<p>While still boasting an over-the-top approach, <I>Jupiter&#8217;s Legacy</I> mercifully seems a bit more toned down in its more extreme approach to the super-hero genre than Millar&#8217;s other more recent super-hero satire/deconstruction projects, such as <I>Kick-Ass</I> and <I>Nemesis</I>. There&#8217;s a lot more subtext to be found here, as Millar isn&#8217;t really telling a super-hero story. The intent is clearly of a cultural and socio-political commentary on the state of America in the 21st century. There&#8217;s an interesting balance of hope and cynicism to be found here that allows <I>Jupiter&#8217;s Legacy</I> to stand apart from other &#8220;Millarworld&#8221; fare. Mind you, while the themes and ideas are engaging and thought-provoking, what the storytelling boasts in the way of subtext, it lacks in terms of subtlety. But that&#8217;s OK&#8230; who&#8217;s expecting subtlety from a Millar script? Also coming as no surprise is the strength of Frank Quitely&#8217;s linework. Though I wish his character designs included a more diverse array of body types, he imbues the cast with powerful presences and intensity. <span id="more-2872"></span></p>
<p>Following the stock market crash of 1929 that threatened to bring America to her knees, Sheldon Sampson and a group of loyal friends set out to find a mysterious island that couldn&#8217;t possibly exist but promised to hold the cure of all of society&#8217;s ills. They succeeded, and in the process, became gods walking the earth. Today, their super-heroic legacy is to be passed on to their children, but Sampson&#8217;s children and other young superhumans feel smothered by their parents&#8217; reputations and achievements as they wallow in a culture of celebrity and privilege.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/legacypanels1.jpg" align="left" alt="" />Quitely&#8217;s art in the opening scene &#8212; especially the glimpses of the seemingly magical island &#8212; put me in mind of John Cassaday&#8217;s stellar work on Warren Ellis&#8217;s <I>Planetary</I>. There&#8217;s an unmistakably mythic look to the figures and backdrops, and Quitely&#8217;s presentation of the island is perhaps most noteworthy for what it doesn&#8217;t show than what it does. The island looks like only part of the picture. I felt as though I was looking at a single vertebra from the spine of some behemoth of a creature.</p>
<p>The <I>Planetary</I> riff is also quite strong in the writing for that opening scene as well. The group of explorers, determined to forge ahead toward the unknown, reminded me of it, but the characters and premise also evoke other pop-culture references as Ellis did (albeit in a more indirect way here). The voyage toward an impossible island touches upon <I>King Kong</I>, and Sheldon&#8217;s imposing, dashing nature, clad in his exploration togs, brings with it a Doc Savage resonance. Now, Sheldon&#8217;s friends&#8217; failure to show any measure of doubt stretches credibility beyond its limit; that no one (other than a skeptical boat captain) expresses any rational sentiment in the face of the completely irrational motive for their adventure is more than a little hard to swallow, but it&#8217;s a hurdle worth surpassing to get to the meat of the story.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/legacypanels2.jpg" align="right" alt="" />It&#8217;s interesting to compare the designs Quitely&#8217;s come up with for the various super-heroes, both the classic Golden Age parents and the 21st century kids. The former boast simple, modest designs, iconic in their appearance, with bright colors. The younger superhumans boast more utilitarian, less striking looks, and the women are scantily clad. Their outfits are designed for titillation rather than inspiration. The one exception among the senior heroes is Walter, the dissatisfied, dissident voice among the original group of adventurers. His 21st century outfit is dark, basic and militaristic in appearance, reflecting the views he&#8217;s expressing about eliminating freedoms to ensure security.</p>
<p>I must also acknowledge the strength of the work of colorist Peter Doherty, who enhances Quitely&#8217;s line art wonderfully. It&#8217;s particularly apparent in the opening scene. The rough, dirty texture he adds to the walls in an overseas watering hole in the 1930s makes for an interesting contrast with the seemingly perfect skin tone of the American adventurers. And I love the haze he adds to the sea voyage, which adds to the tension and mystery of the characters&#8217; quest.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/jupiterslegacy1c.jpg" align="left" alt="" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/jupiterslegacy1d.jpg" align="left" alt="" />Walter and Sheldon&#8217;s conversation in the latter part of the issue is a distorted reflection of the more hopeful and agreeable talk they have in the opening scene. They once shared a vision for a prosperous America, but over the years, they&#8217;ve clearly diverged, with the Utopian embracing a life of service to America and hope to achieve his goal while Walter eyes the use of power they&#8217;ve been given to force that ideal into reality. It&#8217;s a classic liberal/conservative conflict that clearly favors the former perspective and offers a pointed (and again, far from subtle) commentary on the state of America today. But on second thought, given recent events in the gun debate, one could view it in another light &#8212; that Walter represents an overbearing state trying to ensure safety through legislation while Sheldon sees the collateral damage of his approach a price worth paying for certain freedoms and principles. Sheldon&#8217;s and Walter&#8217;s powers also reflect their polarized relationship &#8212; one is an unstoppable physical powerhouse and the other a master of the mind.</p>
<p>In many ways, <I>Jupiter&#8217;s Legacy</I> carries on similar themes and notions that were expounded in Mark Waid and Alex Ross&#8217;s <I>Kingdom Come</I>, in which the heroes of the Golden and Silver ages see their mission and ideals twisted and distorted by the modern generation of so-called &#8220;heroes.&#8221; <I>Kingdom Come</I> seemed more like a statement about the genre itself and how grim, violent elements led to creators and readers losing sight of what made super-heroes special. <I>Jupiter&#8217;s Legacy</I> seems to cast its critical eye more widely. Millar takes aim at a modern culture of celebrity and entitlement. Brandon and Chloe Sampson strike me as standins. They&#8217;re Lindsay Lohan and Charlie Sheen and Taylor Swift and Justin Bieber and all those Kardashians; what they offer isn&#8217;t so much talent but fodder for a celebrity-driven, 24-hour news cycle. Sheldon&#8217;s crew represents the Greatest Generation, whereas their children seem to be the Greediest Generation. <B>8/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Odder Couple</title>
		<link>http://www.eyeoncomics.com/?p=2866</link>
		<comments>http://www.eyeoncomics.com/?p=2866#comments</comments>
		<pubDate>Tue, 09 Apr 2013 18:35:57 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Dark Horse]]></category>

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		<description><![CDATA[Buddy Cops one-shot Writer: Nate Cosby Artist/Cover artist: Evan Shaner Letters: Rus Wooton Editor: Jim Gibbons Publisher: Dark Horse Comics Price: $2.99 US This one-shot collects three short stories that ran in Dark Horse Presents #s 14-16, and apparently, I&#8217;ve been missing out since I stopped following that title. I stopped reading it regularly because [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/buddycops.jpg" align="left" alt="" /><I><B>Buddy Cops</i> one-shot</b><br />
Writer: Nate Cosby<br />
Artist/Cover artist: Evan Shaner<br />
Letters: Rus Wooton<br />
Editor: Jim Gibbons<br />
Publisher: Dark Horse Comics<br />
Price: $2.99 US</p>
<p>This one-shot collects three short stories that ran in <I>Dark Horse Presents</I> #s 14-16, and apparently, I&#8217;ve been missing out since I stopped following that title. I stopped reading it regularly because like most anthologies, it tended to be a mixed bag. But apparently, the best features in <I>DHP</I> aren&#8217;t just good, they&#8217;re great, if these comedic strips are any indication. This over-the-top satire of the buddy-cop genre is peppered with sci-fi elements, making for an experience as surreal as it is silly. And yes, I mean that in a good way. The only truly disappointing thing about this weird and wonderful comic book is a hyphenated term on the cover: &#8220;one-shot.&#8221; I desperately hope this isn&#8217;t the last we see of these oddball, genre cop characters. The dialogue and juxtaposition of so many ludicrous, over-the-top story elements and designs are unrelentingly hilarious. This reprint comic is bound to fly under the radar for many readers, but it&#8217;s well worth the effort to seek out a copy. I owe my local comics retailer a big thank you for putting one in my hands. <span id="more-2866"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/copspanel.jpg" align="right" alt="" />One&#8217;s a sophisticated robot created in the 1970s designed for law enforcement that approaches his job with a by-the-book attitude (as one would expect from a programmed artificial intelligence). The other is an impulsive space cop whose addiction issues led to his demotion to the New York Police Department. They&#8217;re partners, and they fight crime. Well, not so much crime as living, breathing natural disasters that happen to be as tall as skyscrapers. They&#8217;re not exactly the kinds of cases Riggs and Murtaugh can deal with. They&#8217;re Uranus and T.A.Z.E.R., and they&#8217;re driving the city&#8217;s insurance rates through the roof.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/copspanels.jpg" align="left" alt="" />Evan Shaner shares the sort of seemingly simple approach to comic art that&#8217;s been in vogue as of late, comparable to the styles of such artists as Paul Azaceta, David Aja, Gabriel Hardman and others. Typically, we see this sort of work on less zany fare, but it works incredibly well nevertheless. His monster designs are as inspired as the demented imagination that directed him to craft them. What really sells the comedy throughout the comic, though, are the characters&#8217; facial expressions. Despite the weird and goofy tone of the concepts here, there&#8217;s an oddly realistic approach to much of the material. The protagonists&#8217; anatomy and the cityscapes that serve as the backdrop for the giant-monster action are quite convincing.</p>
<p>This comic book reads like it was written by the bastard love child of K.M. DeGiffeis (not a real dude, but two real dudes &#8212; see the 1980s era of <I>Justice League</I>) and Matt Fraction (the one who wrote those <I>Rex Mantooth</I> and <I>Casanova</I> comics, not all that Marvel super-hero epic stuff). Nate Cosby&#8217;s humor here is both brainy and bawdy, clever and crude all at once. He tears apart action movies, science fiction and super-heroes all at once. Cosby had me hooked with his comedic writing with the second sentence on the first page: &#8220;He got drunk a bunch by putting beer in his mouth.&#8221; The odd composition of the sentence struck me as hilarious. &#8220;Putting beer in his mouth&#8221; seems both like the author was drunk when he wrote it and it conveys the extreme nature of the drunkenness to be featured in the story. It&#8217;s not that he drank a lot &#8212; he was just PUTTING BEER IN HIS MOUTH. It goes beyond drinking, beyond drunk. I absolutely love it.</p>
<p>The smartest thing Cosby does with the property is limit the length of the stories. Yeah, he would have been limited in part by the format of <I>Dark Horse Presents</I>, but this is the sort of material that works well in short form in that anthology format. The extreme nature of the characters, plots and comedy seems to work well in small doses. <I>Buddy Cops</I> works as a drive-by hooting. <B>9/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Agents of Shield</title>
		<link>http://www.eyeoncomics.com/?p=2860</link>
		<comments>http://www.eyeoncomics.com/?p=2860#comments</comments>
		<pubDate>Sat, 06 Apr 2013 14:56:50 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Archie]]></category>

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		<description><![CDATA[New Crusaders, Book 1: Rise of the Heroes trade paperback Writer: Ian Flynn Pencils: Ben Bates &#038; Alitha Martinez Inks: Gary Martin Colors: Matt Herms &#038; Steve Downer Letters: John Workman Editor: Paul Kaminski Publisher: Archie Comics/Red Circle Comics Price: $14.99 US/$17.99 CAN I don&#8217;t have any particular affection for the Red Circle super-hero characters. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/newcrusadersbook1.jpg" align="right" alt="" /><I><B>New Crusaders, Book 1: Rise of the Heroes</I> trade paperback</b><br />
Writer: Ian Flynn<br />
Pencils: Ben Bates &#038; Alitha Martinez<br />
Inks: Gary Martin<br />
Colors: Matt Herms &#038; Steve Downer<br />
Letters: John Workman<br />
Editor: Paul Kaminski<br />
Publisher: Archie Comics/Red Circle Comics<br />
Price: $14.99 US/$17.99 CAN</p>
<p>I don&#8217;t have any particular affection for the Red Circle super-hero characters. I have few examples of past iterations of these characters and comics in my collection, though there&#8217;s no denying the long life and staying power of the properties. Writer Ian Flynn (and an editorial committee, judging from the credit given to a &#8220;Red Circle braintrust&#8221; here) has opted to take a legacy approach to the Crusaders, distinguishing more familiar incarnations of the heroes as a Golden/Silver Age generation and introducing a new group of young heroes who find themselves forced to carry on their parents&#8217;/mentors&#8217; mission. Flynn is hardly breaking new ground here, but fans of such heroic legacy stories (once the domain of DC&#8217;s Justice Society stories, before its New 52 relaunch) might enjoy what they find here. The overly conventional and familiar tone of the plot and characters, though, combined with a conflict between the visual tone of the storytelling and slightly harsh elements in the plot, left me with kind of a middling feeling, not only once I was finished reading the book but as I made my way from page to page, chapter to chapter. <span id="more-2860"></span></p>
<p>The members of the Mighty Crusaders gather for a long-overdue reunion, bringing their kids and protégés (who are unaware of their elders&#8217; heroic identities and powers) along for a day of good food and company. Not surprisingly, an old enemy, long thought to be dead, chooses this moment to attack, wiping out the colorful champions. Saved by the quick thinking of the Shield, the kids learn their folks were the original Mighty Crusaders, and the Shield and his allies take steps to ensure the youths can pick up the heroic mantles to become the New Crusaders.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/crusaderspanel.jpg" align="left" alt="" />Despite the participation of two pencillers in this collection of the first six issues of the series, there&#8217;s a fairly uniform style throughout the volume, and that might be thanks to the efforts of the single inker, longtime comics pro Gary Martin. The overall style here clearly exhibits a strong manga influence, though at times I was reminded a great deal of the former house style for animation adaptations of DC properties, as established by Bruce Timm. There&#8217;s a bright, light tone that dominates the book, and for a title that features new, energetic incarnations of old super-hero concepts, it&#8217;s a solid approach for the art.</p>
<p>The problem is that the plot doesn&#8217;t follow that example (or the art doesn&#8217;t follow the plot&#8217;s, I suppose). Flynn seems to adapt a slightly grim-n-gritty approach to the storytelling, killing off an entire generation of super-heroes to make way for the new one. He even resorts to the &#8220;shocking death&#8221; gimmick later in the book, taking out one of the teen heroes. Save for that &#8220;surprise,&#8221; the lighter tone of the designs and visuals almost blind the reader to the fact that murder and massacre are peppered through this story. It&#8217;s almost routine, and it just doesn&#8217;t seem like a good fit for these characters and the look that&#8217;s established.</p>
<p>Speaking of those looks, I did enjoy the designs for the various new heroes. I&#8217;m not who&#8217;s responsible for them &#8212; the art extras in the back of this book are limited to a gallery of covers and variants for the original issues &#8212; but some are striking. Fly-Girl&#8217;s is particularly eye-catching (without sexualizing her), and the decision to complete discard the original look for the Comet when developing the new one was a wise choice as well.</p>
<p>I feel compelled to point out a particular pet peeve about this book that&#8217;s unrelated to the quality of the storytelling: the price &#8212; or to be more specific, the Canadian price. Despite the fact this was published and printed at a time when the Canadian dollar is actually stronger than its American counterpart, the Canadian price for this volume is listed as being $3 more than the American price. While I don&#8217;t imagine Canucks make up a particularly large portion of the publisher&#8217;s target demographic, the disconnect between the pricing and reality seems like a rather lazy, old-school approach to the book marketplace.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/04/crusaderspanels.jpg" align="right" alt="" />In terms of the writing, what Flynn does best here is establish a sense of history and continuity here. One needn&#8217;t be familiar with these characters to appreciate the plot and action, but he also conveys a larger context that will appeal to super-hero genre fans who are used to a shared-universe backdrop.</p>
<p>I have to admit one of my favorite parts of this book are those that brush up against the fourth wall and wink at long-time comics readers and industry history buffs. Flynn has incorporated a number of references to the diverse (or, from another perspective, scattered) publishing history of the Crusaders characters. He&#8217;s included references to several of the different imprints and publishers that have handled these properties over their decades-long history; Red Circle, MLJ, Blue Ribbon, Impact &#8212; all of these obscure and not-so-subtle references made me smile. Still, while they tickled the part of my brain that loves comics in general, they really had little to do with the story and characters. Ultimately, the reader is left with a rather ordinary super-hero yarn that doesn&#8217;t quite know what it wants to be. <B>6/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Digital Discounts</title>
		<link>http://www.eyeoncomics.com/?p=2854</link>
		<comments>http://www.eyeoncomics.com/?p=2854#comments</comments>
		<pubDate>Sat, 30 Mar 2013 16:15:50 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Features]]></category>

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		<description><![CDATA[The era of the $3.99 standard-sized comic book is upon us, and there&#8217;s no sign of it going anywhere. In some case, it&#8217;s an understandable development. When smaller publishers &#8212; such as Oni Press or IDW Publishing &#8212; ask a higher price for its wares, I can see why it&#8217;s needed. They don&#8217;t post the [...]]]></description>
			<content:encoded><![CDATA[<p>The era of the $3.99 standard-sized comic book is upon us, and there&#8217;s no sign of it going anywhere. In some case, it&#8217;s an understandable development. When smaller publishers &#8212; such as Oni Press or IDW Publishing &#8212; ask a higher price for its wares, I can see why it&#8217;s needed. They don&#8217;t post the numbers larger publishers such as DC and Marvel do, and to ensure the viability of a project and remuneration for the creative talent, it&#8217;s easy to get behind such a scenario.</p>
<p>But when it&#8217;s Marvel and DC, it&#8217;s a bitter pill to swallow. Actually, sometimes, it can feel more like a suppository than a pill. However, when it comes to Marvel&#8217;s more expensive, 20-page titles, there&#8217;s a way to eliminate the discomfort and even bring your out-of-pocket expense down below the typical $2.99 price many comics customers would prefer. <span id="more-2854"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/uncannyavengers5.jpg" align="right" alt="" />Marvel includes in its $3.99 (and up, sometimes) comics a &#8220;free&#8221; digital download code, or, as it&#8217;s advertising on the covers of such comics these days, a &#8220;bonus digital edition.&#8221; Inside such a comic, one can find a code, covered by a glossy little piece of paper.</p>
<p>Now, I&#8217;m not interested in downloading these &#8220;free&#8221; digital comics. I prefer my comics reading material to be tangible, and I typically find reading comics on a computer screen to be a less-than-satisfying experience. So I&#8217;m left with these codes, meant to be value-added items that turn out to be rather useless to me.</p>
<p>But not to others.</p>
<p>I discovered a few months ago some folks <a href="http://www.ebay.com/sch/i.html?_odkw=marvel+code&#038;_osacat=63&#038;_from=R40&#038;_trksid=p2045573.m570.l1313.TR0.TRC0&#038;_nkw=marvel+code+only&#038;_sacat=63" target="new">sell these codes on eBay</a>. The same is done by some people when it comes to digital copies of DVDs/Blu-Rays, so a similar development in the world of comics was a foreseeable development.</p>
<p>The eBay practice isn&#8217;t something that seems to be curbed in any way, so I don&#8217;t know if it qualifies as a &#8220;grey market&#8221; for comics or not. There&#8217;s nothing overtly listed in the details outlined by Marvel that precludes the resale of the codes. The only real conditions mentioned on the page featuring the code are the following: &#8220;Digital copy requires purchase of a physical comic. Download code valid for one use only.&#8221; There&#8217;s no mention that the person who bought the comic is the only one who can use it, nor does Marvel state the code isn&#8217;t for resale.</p>
<p>I rarely list my codes on eBay anymore because I&#8217;ve developed a short list of regular customers who are happy to send me some money via Paypal for the codes. I typically get around $1.99 per code, but one has to bear in mind Paypal takes its cut every time. Nevertheless, that makes my net cost for a Marvel comic priced at $3.99 US to about $2.36. And when one factors in the discount I get from my comics retailer, I shell out less than $2 for a $3.99 Marvel (plus applicable taxes).</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/usedcodes.jpg" align="left" alt="Aftermath of using Marvel codes" />Is the resale of these codes good for the marketplace? It depends on your stance. Take wholly illegal, copyright-infringing downloads of comics through torrent sites. While many are vehemently opposed to them, several industry insiders have relayed that illegal downloads of comics are, in the long run, good for the marketplace, and they lead to many online consumers of such files to seek out the printed products through conventional, profitable means. If one subscribes to that thinking, then these potentially &#8220;grey-market&#8221; digital comics would logically be of benefit to comics publishers and retailers as well.</p>
<p>Interestingly, I&#8217;ve never been able to find corresponding eBay listings for download codes of DC titles. DC offers combo packs of its $3.99 titles at $4.99 US, which include the physical copy of the comic and a digital one. I&#8217;ve never really looked at those combo packs or the codes, but given the apparent absence of any such codes on eBay, I assume the procedure for downloading DC&#8217;s titles makes resale of the digital copies difficult.</p>
<p>Or maybe nobody&#8217;s bothered because of the extra buck tacked onto the $3.99 price tag. Maybe some investigation/experimentation is in order&#8230;</p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Don&#8217;t Look a Gift Horseman in the Mouth</title>
		<link>http://www.eyeoncomics.com/?p=2850</link>
		<comments>http://www.eyeoncomics.com/?p=2850#comments</comments>
		<pubDate>Sat, 30 Mar 2013 13:26:06 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Image]]></category>

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		<description><![CDATA[East of West #1 &#8220;One: Out of the Wasteland&#8221; Writer: Jonathan Hickman Artist/Cover artist: Nick Dragotta Colors: Frank Martin Letters: Rus Wooton Publisher: Image Comics Price: $3.50 US At my local comic shop, there&#8217;s a slightly unusual entry on my pull list: &#8220;Anything by Jonathan Hickman from Image.&#8221; I don&#8217;t need to know what a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/eastofwest1a.jpg" align="left" alt="" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/eastofwest1b.jpg" align="left" alt="Ghost variant" /><I><B>East of West</I> #1</b><br />
&#8220;One: Out of the Wasteland&#8221;<br />
Writer: Jonathan Hickman<br />
Artist/Cover artist: Nick Dragotta<br />
Colors: Frank Martin<br />
Letters: Rus Wooton<br />
Publisher: Image Comics<br />
Price: $3.50 US</p>
<p>At my local comic shop, there&#8217;s a slightly unusual entry on my pull list: &#8220;Anything by Jonathan Hickman from Image.&#8221; I don&#8217;t need to know what a new Hickman creator-owned title is about; I don&#8217;t need to know who the artist is &#8212; I know it&#8217;s going to be something I want to read, and <I>East of West</I> continues that track record. It&#8217;s certainly an ambitious storytelling experiment. Hickman is no stranger to developing alternate histories in which to set his stories, but this transformation of America into seven separate nations seems particularly ambitious. But the story&#8217;s not really about an America moulded by prophecy, the Civil War and spiritualism. What this is really about is the apocalypse &#8212; or to be more precise, the Four Horsemen of the Apocalypse. I really don&#8217;t think the hero of the story has even presented himself yet, but I&#8217;m definitely captivated by the intensity of the plotting and characterization. Hickman plays around with genre to great effect, but it does make for a complex and challenging read at times. Fortunately, it&#8217;s a challenge well worth taking on. <span id="more-2850"></span></p>
<p>The prophecies of a select few a couple of centuries ago have shaped America into a very different place, one made up of seven distinct nations guided by conflicting philosophies. As a result, this land in the mid 21st century is a harsh and dangerous place. More akin to the Wild West than any vision of a futuristic utopia, the Seven Nations are the perfect backdrop for the return of the Four Horsemen. There&#8217;s just one catch &#8212; this time, only three arose at a place to magic and power. One of the Horsemen has cast its destructive mission aside, giving its now-angry siblings a new target.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/eastpanels.jpg" align="right" alt="" />I was thrown by the art style I found waiting for me inside this comic book, as artist Nick Dragotta&#8217;s name is rather similar to that of frequent Hickman collaborator Nick Pitarra. Dragotta&#8217;s style is much different than that of Pitarra, but it&#8217;s just as effective in bringing Hickman&#8217;s skewed, complex vision to life. His work here reminds me a bit of a cross between the styles of Paul (<I>Leave It to Chance</I>) Smith and Mark (<I>Fables</I>) Buckingham, and it occurs to me his work is also reminiscent of that of Criss (<I>Captain Marvel, Slingers</I>) Cross. The designs, especially for the Three Horsemen, are simple but striking, and I couldn&#8217;t help but notice how the elder Prophet Longstreet, once a Confederate soldier, bears a strong resemblance to the symbol of America, Uncle Sam. Dragotta&#8217;s elongated figures manage to capture and convey a strong sense of power and grant the central characters an imposing presence.</p>
<p>Frank Martin&#8217;s colors add a great deal to the visual side of the storytelling here. The glowing tones he employs reinforce the arid, desolate nature of several settings; the mysticism running throughout the plot; and the dark brutality of several developments in the story. He also capably distinguishes the &#8220;historical&#8221; flashbacks with a washed-out look, as though he overexposed the art when adding the muted colors. The lack of hairlines for the panels depicting those scenes further adds to the effect. Also on display in the art is the trademark sense of design Hickman brings to so much of his work. The convergence of triangles to represent the Horsemen and how one is central to the story while the other three surround it sums up the essentially simple idea at the heart of this meticulously constructed history and mythology.</p>
<p>Due to the strong Western-genre riff running through this story, I couldn&#8217;t help but be reminded of the work of Garth Ennis on <I>Just a Pilgrim</I>. Sure, there&#8217;s no shortage of dystopian Western stories out there, but the overall tone of Hickman&#8217;s dialogue and the character concepts reminded me of Ennis&#8217; work,  not only <I>Just a Pilgrim</I> but <I>Preacher</I> as well. And yes, that&#8217;s meant as a compliment, obviously. There&#8217;s a danger some might view this work as derivative, I suppose, but Hickman&#8217;s definitely left his own mark with this take on the subgenre with his construction of the Seven Nations of America and the pop of his flair for iconography.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/eastpanel.jpg" align="left" alt="" />In a key scene in the latter part of the book, we see the Three Horsemen shortly after their rebirth, and it has a powerful punch with its juxtaposition of contrasting images: violence and the innocent look of the children perpetrating it. But how the scene ends left me scratching my head. The last surviving victim of an apparent genocide/atrocity says something to the Horsemen that struck me as being incredibly funny, but the pained, tearful look on his face at that moment was in direct contradiction to the amusing nature of the line. I&#8217;m honestly not sure if Hickman was being funny intentionally or if it was an unfortunate misstep. It look me out of the story briefly as I considered the issue, unable to arrive at a determination. </p>
<p>I&#8217;ve seen a couple of references online referring to <I>East of West</I> as &#8220;the next <I>Saga</I>.&#8221; I hope the reference is one to its potential collectibility and the fervent following <I>Saga</I> has engendered, because as fascinating as <I>East of West</I> is, I&#8217;m not quite as enthralled as I am by <I>Saga</I>. I can see some parallels, yes &#8212; the mix of magic and sci-fi, some oddball designs, such as the weird steed ridden by Death as he parts ways with his siblings. But I think <I>Saga</I>, despite being set against an interstellar war and its weird, monstrous character designs, it ultimately has a positive tone, celebrating nature and life. <I>East of West</I> &#8212; at least so far &#8212; is dark, dark, dark. It&#8217;s about ugly people doing ugly things in ugly places. And I&#8217;m great with darkness and harshness. I&#8217;m eager to meet the missing Horseman, though, and to learn its motivation for turning its back on its nature and prophecy. <B>8/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>For Better or Norse</title>
		<link>http://www.eyeoncomics.com/?p=2846</link>
		<comments>http://www.eyeoncomics.com/?p=2846#comments</comments>
		<pubDate>Sat, 16 Mar 2013 19:15:12 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Oni Press]]></category>

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		<description><![CDATA[Helheim #1 Writer: Cullen Bunn Artist: Joelle Jones Colors: Nick Filardi Letters: Ed Brisson Cover artists: Joëlle Jones (regular)/Jones &#038; Chuck BB (variants) Editor: Charlie Chu Publisher: Oni Press Price: $3.99 US I couldn&#8217;t get into Brian Wood&#8217;s Northlanders. My wife watched the first couple of episodes of Vikings on the History Channel recently, and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/helheim1c.jpg" align="right" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/helheim1b.jpg" align="right" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/helheim1a.jpg" align="right" alt="" /><I><B>Helheim</I> #1</b><br />
Writer: Cullen Bunn<br />
Artist: Joelle Jones<br />
Colors: Nick Filardi<br />
Letters: Ed Brisson<br />
Cover artists: Joëlle Jones (regular)/Jones &#038; Chuck BB (variants)<br />
Editor: Charlie Chu<br />
Publisher: Oni Press<br />
Price: $3.99 US</p>
<p>I couldn&#8217;t get into Brian Wood&#8217;s <I>Northlanders</I>. My wife watched the first couple of episodes of <I>Vikings</I> on the History Channel recently, and I was bored. Stories of Norse warriors have rarely held my attention in the past, but when <I>Helheim</I> was announced, I couldn&#8217;t help but take note of it. Sure, the genre may not have been my thing in the past, but I&#8217;m a fan of writer Cullen Bunn&#8217;s work on <I>The Sixth Gun</I>, and Joëlle Jones has never disappointed with her artwork. So I took the plunge into blood-soaked snows from centuries ago once again, and the result was&#8230; exactly the same. I just can&#8217;t connect with this subject matter, with these characters. I don&#8217;t know what it is, but it&#8217;s just not something that appeals to me, at least not in terms of plot. The art here, on the other hand, was thoroughly impressive, and not only in terms of design and mood. <I>Helheim</I> represents a significant departure for Jones. The style here is different, the detail more meticulous. She shows us something new, and that&#8217;s always interesting to see. <span id="more-2846"></span></p>
<p>Centuries ago, a young, brave and noble Viking warrior named Rikard scrambles to defend his tribe from the horrific assaults on his home by the haunted men controlled by some sort of witch. After a particularly devastating battle, as he and his friends make their way home, he has a terrible vision of himself, a ghostly vision of his solemn form, bleeding and holding a sword. He takes it as a bad omen, but he&#8217;s determined to defend his home, not only because he cares for his people, but because there is one special person there, a woman he loves more than life itself. Unfortunately, his father views his son&#8217;s lover with suspicion and even disdain.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/helheimpanel.jpg" align="left" alt="" />With <I>The Sixth Gun</I>, writer Cullen Bunn had as the foundation of the series a great hook: a sextet of supernatural and cursed weapons being sought by various factions, all with different agendas. Six guns of power in the Old West&#8230; it&#8217;s a simple but compelling concept, and that&#8217;s how Bunn grabbed us from the start. <I>Helheim</I>&#8216;s premise isn&#8217;t as clearly presented. The notion of a Viking Frankenstein monster (as depicted on the cover) is kind of cool, but I didn&#8217;t feel I got any real hint of what the story is meant to be about. Furthermore, Bunn doesn&#8217;t really set the conflicts here before barrelling toward some turning points. Rikard&#8217;s father&#8217;s enmity toward Bera erupts completely without any real context for it. His hatred and bloodlust when it comes to the pivotal character lack credibility as a result. It feels like I&#8217;ve missed an opening chapter.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/helheimpanels.jpg" align="right" alt="" />Despite those missteps, I think there&#8217;s an exciting drama unfolding here, but my own self-professed aversion to the Viking/barbarian genre keeps me from fully enjoying it and/or committing to it. I like these creators and I want to be wowed by the story, but I&#8217;ve got a block in place I can&#8217;t really explain. I know I&#8217;m capable of enjoying such fare; on rare occasions, I&#8217;ve been impressed with a Conan story and other similar pieces, but unfortunately, this isn&#8217;t one of those times.</p>
<p>That doesn&#8217;t mean the first issue of <I>Helheim</I> fell flat for altogether. I was wowed by one aspect of the book: Joëlle Jones&#8217;s artwork. I love the designs of the villainous invaders. Furthermore, Jones has clearly opted to challenge herself. Past instances of her visual storytelling featured slender figures, delicate elements. Here, she delves into more brutal characters, and she employs thick, harsh designs to convey the rough strength of the various players in the drama. I&#8217;ve always found her work focused on grace, youth and beauty in the past, but here, she adds ugliness and pain to the mix as the property requires. It&#8217;s as though she wants to avoid artistic &#8220;typecasting,&#8221; and if that&#8217;s the case, she succeeds. Nick Filardi&#8217;s colors are appropriately dark and muted throughout, so the deep, sparkling blue tones he uses to convey the Ghost Rikard&#8217;s form really pops as a result. <B>6/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Nifty Shades of Grey</title>
		<link>http://www.eyeoncomics.com/?p=2841</link>
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		<pubDate>Sun, 10 Mar 2013 20:41:36 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Indy/Small Press]]></category>

		<guid isPermaLink="false">http://www.eyeoncomics.com/?p=2841</guid>
		<description><![CDATA[Grey Area #1 &#8211; While the City Sleeps &#8220;Nightshift,&#8221; &#8220;Nightwalker&#8221; &#038; &#8220;Nightlife&#8221; Writer/Artist: Tim Bird Publisher: Avery Hill Publishing Price: £3 It&#8217;s always fun and interesting to delve into a well-crafted, earnest small-press comics publication. Sometimes, you find a powerful, emerging talent in the world of comics, and sometimes, you find a glimmer of promise [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/greyarea1.jpg" align="left" alt="" /><B><I>Grey Area #1 &#8211; While the City Sleeps</I></b><br />
&#8220;Nightshift,&#8221; &#8220;Nightwalker&#8221; &#038; &#8220;Nightlife&#8221;<br />
Writer/Artist: Tim Bird<br />
Publisher: Avery Hill Publishing<br />
Price: £3</p>
<p>It&#8217;s always fun and interesting to delve into a well-crafted, earnest small-press comics publication. Sometimes, you find a powerful, emerging talent in the world of comics, and sometimes, you find a glimmer of promise in someone who clearly loves the medium to the point that he or she has to be involved with it. With <I>Grey Area</I>, I found someone, Tim Bird, who falls somewhere in the middle of that part of the comics-creation spectrum. He&#8217;s told three short stories here in the same setting, on the same night, and he offers three different perspectives, exploring three different aspects of the human condition and experience. It&#8217;s an interesting experiment that he ultimately pulls off, but some of the choices in his storytelling, while offering some clarity in the subject matter, keep the reader from completely immersing himself or herself in the atmosphere and mood of the pieces. There&#8217;s a great deal of potential here, and some of the storytelling is quite compelling. Overall, I have to say this was a pleasant surprise, especially since this themed collected of short stories ends on a stronger and more positive note. <span id="more-2841"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/greypanels1.jpg" align="right" alt="" />Late at night, when children sleep and their parents flake out on the couch, there are others who populate the night. In London, especially around the Brixton train station and in Soho, people emerge and live their lives. Some immerse themselves in the revelry of drinks and dance music. Others simply wander the streets, unable to find their way or an ever-elusive night&#8217;s sleep. And others toil about their labors, invisible to the throngs whose lives they make more convenient as they tend to the manners in which so many move about the city. It&#8217;s night time in London, and there are worlds and lives to discover.</p>
<p>Bird&#8217;s greatest strength as an artist is his ability to convey setting. There&#8217;s always a strong sense of place in each of the three stories. I would expect he&#8217;s drawn from several photo-references (or in-person visits to said locales), but the convincing look of the backdrops tempered the airy tone of the narration, maintaining the realism of the stories. I think Bird would be well advised to expand the array of items in his artistic toolkit. He really ought to employ thinner lines for some elements. His lettering style could use a little tweaking as well. His letters then to be thin and elongated, and for the sake of clarity, more defined, squarer characters would probably serve the work better.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/greypanels2.jpg" align="left" alt="" />His eye for anatomy isn&#8217;t as strong as his settings, but he nevertheless conveys the humanity of his various characters. His style when it comes to rendering people is a bit inconsistent, though. Some of his figures looked simpler in tone, in a style reminiscent of that of Andi (<I>Slow News Day, Skeleton Key</I>) Watson, while other points show the influence of artists who illustrate thicker, slightly more detailed figures, such as Daniel (<I>Wilson, Ghost World</I>) Clowes.</p>
<p>While the notion of the men who tend to the metro system in the dead of night while its users slumber makes for interesting subject matter, I think Bird goes awry, though only slightly, with his approach to the narration. The omniscient narrative voice conveys too much information and in language that&#8217;s a bit too flowery. Bird opts to tell us of the woes and challenges of the workers when really, I would have preferred he showed us the nocturnal, unseen and thankless lifestyles the characters have adopted. I don&#8217;t think a silent story is the answer either, but I felt as though the narration spelled things out too overtly. Nevertheless, as I noted before, I think exploring such unconventional and invisible vocations is interesting and makes for good storytelling. The second story focuses on an insomniac&#8217;s meanderings through London, but to call it a story might be stretching things a bit. The nature of the conflict is left unsaid. We&#8217;re given no indication as to why he can&#8217;t sleep, as to what might be haunting him and driving him out into the night. There&#8217;s definitely a tragic tone to it, but the reader really needs more details about the nature of that tragedy.</p>
<p>The final segment is the strongest of the three&#8230; or perhaps it&#8217;s just the radically different tone that makes it so engaging. The first two tales are dark and, at the very least, unfortunate in tone. The third piece, &#8220;Nightlife,&#8221; focuses on how people take to the night to let loose, to celebrate life. The night-club/pub scene is far behind me, but there&#8217;s no denying the value of the adventure, revelry and madness of a night of drink and ridiculous dancing can offer. It was easy to relate to it, and while there wasn&#8217;t a clear plot here either, it served as an importance counter-balance in the book. Finally, I enjoyed how the three stories intersected with one another but weren&#8217;t dependent on one another either. Each is something like a piece of the puzzle, but each piece has its own full picture to offer as well. <B>6/10</b></p>
<p><I>For more information on this comic book, visit <a href="http://www.averyhillpublishing.com/" target="new">the publisher&#8217;s website</a> or <a href="http://www.timothybird.co.uk/" target="new">the writer/artist&#8217;s website</a>.</p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Pass This Buck</title>
		<link>http://www.eyeoncomics.com/?p=2837</link>
		<comments>http://www.eyeoncomics.com/?p=2837#comments</comments>
		<pubDate>Sun, 03 Mar 2013 01:20:06 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - DC]]></category>

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		<description><![CDATA[Before Watchmen: Dollar Bill #1 one-shot &#8220;I Want To Be In Pictures&#8221; Writer: Len Wein Artist/Letters: Steve Rude Colors: Glen Whitmore Cover artists: Rude (regular) &#8211; Darwyn Cooke/Jim Lee &#038; Scott Williams (variants) Editor: Mark Chiarello Publisher: DC Comics Price: $3.99 US Despite the controversy stemming from the publication of Watchmen prequel/spinoff comics against the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/dollarbill1c.jpg" align="right" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/dollarbill1b.jpg" align="right" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/dollarbill1a.jpg" align="right" alt="" /><I><B>Before Watchmen: Dollar Bill</I> #1 one-shot</b><br />
&#8220;I Want To Be In Pictures&#8221;<br />
Writer: Len Wein<br />
Artist/Letters: Steve Rude<br />
Colors: Glen Whitmore<br />
Cover artists: Rude (regular) &#8211; Darwyn Cooke/Jim Lee &#038; Scott Williams (variants)<br />
Editor: Mark Chiarello<br />
Publisher: DC Comics<br />
Price: $3.99 US</p>
<p>Despite the controversy stemming from the publication of <I>Watchmen</I> prequel/spinoff comics against the wishes of writer Alan Moore, the <I>Before Watchmen</I> line has performed pretty well for DC, not only in terms of sales. Creatively, while there were some weak spots, the storytelling overall has been strong &#8212; not surprisingly, given the talent of the top-tier list of talent recruited to participate. Unfortunately, <I>Dollar Bill</I> can&#8217;t be counted among the storytelling successes of the line. Writer Len Wein and artist Steve Rude have taken a character meant to represent corporate manipulation of America and tried to use him to tell a straightforward super-hero origin story. This was an ill-advised course of action, and the fact this one-shot was announced after the initial success of the <I>BW</I> line, I&#8217;m left with the distinct impression this was little more than a rushed effort to cash in further on the publishing initiative. <I>Dollar Bill</I> serves as the strongest argument for critics opposed to <I>Before Watchmen</I>. <span id="more-2837"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/dollarbillpage.jpg" align="left" alt="" />Bill Brady should have had it made. Though not much in the brains department, he was a stellar high school and college athlete who was pretty much guaranteed fame and fortune in professional sport &#8212; until a knee injury robbed him of that future. Left with only his good looks, he tried his hand at acting, but the only gig he was able to land was a corporate spokesman for a national bank chain that was seeking to capitalize on the emerging trend of costumed vigilantes. Branded as Dollar Bill, Brady pretends to thwart crime at his employers&#8217; banks, only to be pushed into a life of real danger when he&#8217;s encouraged to join the Minutemen. Spoiler alert: it&#8217;s not going to end well.</p>
<p>The old-school energy and charm that Steve Rude brings to the book with his classic take on super-hero genre artwork are thoroughly enjoyable. One can see the influence of Silver Age masters (notably Steve Ditko&#8217;s) shine through in his style, but it exhibits nevertheless the Dude&#8217;s own distinct look. At times, his work here reminded of the style of Mike (<I>Madman</I>) Allred, especially in the facial features and body language of some of the characters. It&#8217;s unfortunate Rude takes obvious cues from the tone of the script, as the man behind the mask of Dollar Bill seems like a regular joe. I think a vacant phoney look should&#8217;ve been plastered on the character&#8217;s face throughout the story, but then, that&#8217;s more of a criticism of the story rather than the art.</p>
<p>Where the book and Rude falter visually is with the lettering. Rude is credited as the letterer and as the artist, and he&#8217;s clearly taken a similarly old-school approach to both tasks. Unfortunately, his skills as a letterer don&#8217;t meet the standards of his line art. The lettering is inconsistent, obtrusive and even borderline crude at times. It&#8217;s quite distracting and even jarring. Conversely, it was a pleasure to see the work of colorist Glen Whitmore again, who was a staple of DC super-hero comics in the 1990s. I enjoyed the soft pastel tones he employed throughout this comic book.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/03/dollarbillpanels.jpg" align="right" alt="" />Brady is a typical all-American guy&#8230; too typical, really. The star jock felled by an injury just as he&#8217;s on the cusp of success feels far too familiar, but perhaps what&#8217;s weakest about the character aren&#8217;t the clichés Wein includes but rather what he leaves out. There&#8217;s no sense of anything driving this man. Even when things are going right for him, he seems to just go through the paces of his life. Nothing, aside from the occasional rush of adrenaline, gets his blood pumping, stirs up any passion. Even his flaws (such as his judgmental perspective of the Silhouette) are tempered. There&#8217;s nothing in particular to like or hate about Bill Brady.</p>
<p>Dollar Bill was always meant as a joke, and his death, brought about by the unwieldy nature of a cape, reinforces that concept. He was intended as an indictment of corporate America and as an example of why super-heroes as a real concept don&#8217;t really work. Here, Wein tries to humanize the joke, but the result is a one-dimensional character with little in the way of charisma or appeal. And in the process, the joke is lost. As the original editor on <I>Watchmen</I>, I would have expected him to get and appreciate the joke, but in retelling it on his own, he gets it completely wrong. <B>3/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>A League of Their Own</title>
		<link>http://www.eyeoncomics.com/?p=2835</link>
		<comments>http://www.eyeoncomics.com/?p=2835#comments</comments>
		<pubDate>Fri, 01 Mar 2013 01:50:10 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - DC]]></category>

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		<description><![CDATA[DC&#8217;s decision to cancel mid-level performer Justice League International and replace it with a new title by a high-profile creative team was understandable. The main Justice League title is a top-tier title for the publisher, and with writer Geoff Johns at the helm, Justice League of America is bound to bring in the bucks for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/dclogo.jpg" align="left" />DC&#8217;s decision to cancel mid-level performer <I>Justice League International</I> and replace it with a new title by a high-profile creative team was understandable. The main <I>Justice League</I> title is a top-tier title for the publisher, and with writer Geoff Johns at the helm, <I>Justice League of America</I> is bound to bring in the bucks for DC as well. What surprised by about the move was the decision to launch two spinoffs from the new <I>JLA</I> title in the same month as the first issue (with one spinoff beating the mother title to the stands).</p>
<p>It seems like an unusual move, but I understand it. Those interested in <I>JLA</I> might be more likely to check out <I>Katana</I> and <I>Vibe</I> given the concurrent releases. I thought I&#8217;d take a look at all three&#8230; <span id="more-2835"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/jla1.jpg" align="right" /><I><B>Justice League of America</I> #1</b><br />
by Geoff Johns &#038; David Finch</p>
<p>As it did with <I>Earth 2</I>, DC has opted for a title for this new series that evokes nostalgia for longtime readers such as myself who delved into super-hero comics by way of the original <I>JLA</I> title of the 1960s-1980s, but like <I>Earth 2</I>, this take on the JLA bears little resemblance to its Silver and Bronze Age namesake. The title actually makes sense in terms of political and governance perspectives, and it reflects what a radically different place the United States is when compared to the state of the union five decades ago. This Justice League is meant to belong to the American government, and it&#8217;s meant as a countermeasure. The JLA isn&#8217;t a team of heroes. Instead, it&#8217;s a weapon of mass destruction meant to be used against a perceived enemy (the unadorned, &#8220;real&#8221; Justice League). There&#8217;s a certain logic to the concept, and the cold, pragmatic tone of the conversation between Amanda Waller and Steve Trevor certainly brings a certain level of drama and tension to the story. But ultimately, this dark take on an iconic super-hero team wasn&#8217;t much fun to read. I don&#8217;t feel a drive to read the next issue. I don&#8217;t have a problem with grim perspectives on the super-hero genre, but this one just wasn&#8217;t all that compelling (though Johns&#8217;s retooling and reintroduction of the Secret Society concept certainly piqued my interest). I was somewhat intrigued by the different takes on some established DC characters here (especially the mysterious and celebrity-driven Stargirl), but ultimately, characterization isn&#8217;t a primary driving force here.</p>
<p>Though I didn&#8217;t care for the cold tone of the plot and dialogue here, David Finch&#8217;s style certainly suits the darker bent of <I>Justice League of America</I>. He seemed to be channelling Whilce (<I>Wetworks</I>) Portacio at times, and I found his over-rendering of characters&#8217; sinew to be particularly distracting. Take, for example, the fourth panel on the seventh page (part of a double-page spread). Steve Trevor&#8217;s forearm looks as though it&#8217;s been twisted and wrung like a wet dishcloth. I get that Finch is trying to show us Trevor is a man of action who&#8217;s keyed up and ready to react physically in the blink of an eye. But his effort to instill intensity in that character and others robs them of credibility. Furthermore, the main cover artwork (regardless of which flag adorns it) is rather bland. In preview images, I thought it looked OK and evoked memories of American military victory and perseverance, but the final product looks washed out and blah. The negative space is probably meant to make the foreground images pop, but it doesn&#8217;t work. This comic book, on the surface, looks empty, even boring. <B>5/10</b></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/vibe1.jpg" align="left" /><I><B>Justice League of America&#8217;s Vibe</I> #1</b><br />
By Geoff Johns, Andre Kreisberg, Pete Woods &#038; Sean Parsons</p>
<p>I wasn&#8217;t expecting that. <I>(Aside: Just as I finished typing the word &#8220;expecting,&#8221; the chair I was sitting on broke and I fell. True story.)</I></p>
<p>Whereas the modern distortion of the Justice League of America didn&#8217;t work for me in the previously reviewed title, this reinterpretation of Vibe was much stronger and took me by surprise. While I did read the &#8220;Detroit era&#8221; of <I>Justice League of America</I> in the mid 1980s, I wasn&#8217;t particularly taken with Vibe as a character, but Johns and Kreisberg have stripped the property of the racial and cultural stereotypes that defined it decades ago and built in its stead a character with a compelling motivation and background. I was initially put off by the link to the Darkseid invasion plot from the first story arc of the New 52 <I>Justice League</I> series, the notion of a young man trying to make something of his life to do right by an older brother who inspired him is handled well here, as are the negative familial elements, even if one could argue they border on cliché. I have to admit I was thrilled to see the return of an obscure supporting character from the Justice League Detroit era, and the incorporation of another C-list member of that League team at the end of the issue brought an air of menace and mystery that worked in the context of the title character&#8217;s innocence and goodness.</p>
<p>Pete Woods&#8217;s work here is almost unrecognizable from his art on <I>Legion Lost</I> and other recent projects, and the answer is clear. The pairing with inker Sean Parsons has made for a different visual result, understandably. It&#8217;s a bit too loose at times, but ultimately, I found the art to be attractive. Their take on Parademons was novel while remaining appropriately monstrous and alien in appearance, and they definitely conveyed the title character&#8217;s youth clearly. I thought the scope of the A.R.G.U.S. facility in Detroit was convincingly immense, and sure, it was over the top, but it hints at a larger plan for Vibe and a larger plot for this title. <B>7/10</b></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/katana1.jpg" align="right" /><B><I>Katana</I> #1</b><br />
by Ann Nocenti &#038; Alex Sanchez</p>
<p>The first thing that struck me about this comic book was how distinct it is from most other super-hero fare, from DC or other genre publishers. Alex Sanchez&#8217;s style is an unconventional but not inaccessible one. The first page, with its two-thirds splash, immediately reminded me of the work of J.H. (<I>Batwoman</I>) Williams III, but subsequent pages show a stronger Jae (<I>Inhumans</I>) Lee influence. Nevertheless, Sanchez brings a strong and divergent visual &#8220;voice&#8221; to bear here, and that alone enabled the comic book to hold my attention. Now, his art boasts a slightly surreal tone as well, which could have made it difficult to follow at times if it weren&#8217;t for the clarification and direction offered in Nocenti&#8217;s narration. The Coil&#8217;s unusual approach to swordplay threatened to lose me a bit, but ultimately, the creative team pulls it off and offers a quirky new spin on a martial-arts villain in the process.</p>
<p>Unlike this month&#8217;s <I>Vibe</I> debut, <I>Katana</I> boasts no overt connection to the higher-profile book, <I>Justice League of America</I>, which also features this title character. Actually, Nocenti seems to go out of her way to avoid references to the JLA and the Birds of Prey in her script, and it&#8217;s a wise choice. Instead, her focus is on Katana&#8217;s specific history apart from other costumed figures/warriors, and the result is a thoroughly accessible introduction to the haunted heroine. The writer successfully demonstrates what a tragic and ultimately romantic figure Tatsu is while at the same time conveying a slightly unbalanced quality in the character. The only real problem with the issue is an inherent aspect of the premise. Given her mission and her history, Katana is an unrelatable figure with which the reader can&#8217;t possibly connect. Her grief manifests in such an unconventional way that it&#8217;s almost impossible to see her as a regular person. I hope Nocenti finds a way to bring her down to earth, to instill some humanity in this driven character. <B>7/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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		<title>Rocket Man</title>
		<link>http://www.eyeoncomics.com/?p=2829</link>
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		<pubDate>Sat, 23 Feb 2013 21:23:04 +0000</pubDate>
		<dc:creator>Don MacPherson</dc:creator>
				<category><![CDATA[Reviews - Marvel]]></category>

		<guid isPermaLink="false">http://www.eyeoncomics.com/?p=2829</guid>
		<description><![CDATA[Nova #1 Writer: Jeph Loeb Pencils: Ed McGuinness Inks: Dexter Vines Colors: Marte Garcia Letters: Comicraft Cover artists: McGuinness &#038; Vines (regular)/Adi Granov, Marcos Martin, Joe Quesada/Danny Miki &#038; Scottie Young Editor: Stephen Wacker Publisher: Marvel Entertainment Price: $3.99 US I don&#8217;t have any particular affection for the Nova concept, nor has my previous exposure [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/nova1b.jpg" align="right" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/nova1a.jpg" align="right" alt="" /><B><I>Nova</I> #1</b><br />
Writer: Jeph Loeb<br />
Pencils: Ed McGuinness<br />
Inks: Dexter Vines<br />
Colors: Marte Garcia<br />
Letters: Comicraft<br />
Cover artists: McGuinness &#038; Vines (regular)/Adi Granov, Marcos Martin, Joe Quesada/Danny Miki &#038; Scottie Young<br />
Editor: Stephen Wacker<br />
Publisher: Marvel Entertainment<br />
Price: $3.99 US</p>
<p>I don&#8217;t have any particular affection for the Nova concept, nor has my previous exposure to this new incarnation of the character (on the <I>Ultimate Spider-Man</I> cartoon) fostered a particular interest in him. But I have to admit to having a soft spot for the bombastic, basic super-hero storytelling of the creative team of Jeph Loeb and Ed McGuinness. The maturity and nuance Loeb brought to his writing more than a decade ago isn&#8217;t to be found anymore, but his latest approach has been to bring a more traditional, fun tone to the genre, which is reflected by the over-the-top, cartoony qualities of McGuinness&#8217;s style. Their performance on this latest project is certainly straightforward and capable, but it was a little underwhelming as well. This is the beginning of an origin story, and so far, I&#8217;m not invested in these characters. After reading the first issue, I found I wasn&#8217;t all that interested in seeing what comes next, nor was there much of a hook to lure me back to find out. <span id="more-2829"></span></p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/nova1c.jpg" align="left" alt="Variant cover" /><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/nova1d.jpg" align="left" alt="Variant cover" />Being the son of an alcoholic is a tough road for teenage Sam Alexander, and there are a couple of things that make things even worse. When your dad&#8217;s also the janitor at your high school, taking grief from other kids is pretty much unavoidable. And then there are the stories&#8230; his father&#8217;s tall tales of adventure, intrigue and danger in deep space as a member of an elite troop of alien Nova warriors. Sam&#8217;s little sister eats these stories up, but Sam learned long ago not to put much stock in his father&#8217;s inconsistent, rambling yarns of space-faring super-heroes. However, he grows concerned when his father disappears, but he soon comes face to face with visitors in his place who open his eyes to worlds far beyond the mundane existence of everyday life in Carefree, Arizona.</p>
<p>This comic book features 26 pages of story and art, which seems like a slightly better value than one normally gets for one of Marvel&#8217;s $3.99 releases. However, when one considers not only the number of double-page spreads but the first three pages depicting only empty space, the value becomes much more difficult to discern. The new design for the title character brings back a simpler look than the amped-up version we saw a few years ago, and it&#8217;s also darker. I don&#8217;t mind the more traditional look, but the inkier color palette, especially for the helmet, seems like a poor fit for the teenager who&#8217;s about to be transformed into a super-hero.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/novapanels.jpg" align="right" alt="" />McGuinness&#8217;s linework, inked by his usual partner in crime Dexter Vines, throughout this issue is as crisp and clean as we&#8217;ve come to expect. Furthermore, the premise offers him plenty of opportunities for the sort of big-screen, extreme action for which the artist is known. Unfortunately, most of the action sequences appear to unfold in the cramped cockpit of a spaceship. The superhuman, space-faring characters in the flashback are jammed into panels to reflect it, but it just doesn&#8217;t seem to play to McGuinness&#8217;s strengths. Still, that&#8217;s what the story calls for. As I read this comic book, I was struck by the fact that McGuinness and Vines&#8217;s collaboration here reminded me often of the style of Arthur Adams; it was most apparent in the characters&#8217; faces. Maybe the influence was always there, but this was the first time I was struck by it. The characters&#8217; rounded faces also put me in mind of Paul (<I>Aquaman</I>) Pelletier&#8217;s style, which is similarly bright in tone.</p>
<p>I think what stuck with me the most about this comic book was how Loeb seems to have brought Green Lantern into the Marvel Universe. The Nova Corps has been compared to the Green Lantern Corps in the past, sure, but this felt like the story of the Son of Hal Jordan. It was Sam&#8217;s father that evoked the link for me here. Sam&#8217;s father looks a great deal like Hal, and he&#8217;s portrayed as a broken shell of a man who used to be the brashest and bravest hero in countless galaxies. One could argue Sam&#8217;s mother, with her dark hair and strong attitude, bears a resemblance to Carol Ferris, Hal Jordan&#8217;s main squeeze over in the DC Universe. I don&#8217;t know if Loeb intended to draw these parallels, but as a longtime comics reader, they jumped out at me.</p>
<p><img src="http://www.eyeoncomics.com/wp-content/uploads/2013/02/novapanel.jpg" align="left" alt="" />This story is missing a lot of things, and one of them is any sense of subtlety. Mind you, subtlety isn&#8217;t exactly something one expects to find in Loeb&#8217;s writing in recent years, so it&#8217;s not really a disappointment. Still, the ham-fisted juxtaposition of a heavily burdened teen living in a town called &#8220;Carefree&#8221; elicited a groan, as did, for example, the cameo of the principal from <I>Back to the Future</I> acting in a similar capacity here. As I understand it, this new incarnation of Nova is meant to serve in part as a replacement for Spider-Man in that Marvel doesn&#8217;t really have a teenage super-hero going through youthful angst while trying to live up the memory of a lost family member and ideal of responsibility. Loeb has certainly included a number of plot and character elements to fulfil that assignment, but by the middle of the issue, it felt as though I was running through a gauntlet of clichés and conventions rather than immersing myself in an engaging or entertaining story. <B>5/10</b></p>
<p><I>Follow Eye on Comics on <a href="http://www.twitter.com/DonMacP/" target="new">Twitter</A>.</I></p>
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