Quick Critiques – Sept. 16, 2007
Posted by Don MacPherson on September 16th, 2007
Booster Gold #2 (DC Comics)
by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund
In the past, I’ve often viewed Norm Rapmund as an inker with a gritty, loose style, which works with some stories but not so well with others. With this series, he demonstrates that he can provide clean, crisp inks, leading me to believe the past instances in which I was disappointed with his inking (such as on Jurgens’s pencils for backup features in 52) were the result of rush jobs. Jurgens’s traditional, larger-than-life style shines through here, and Rapmund’s inks don’t darken the storytelling or bring a harsher edge to the visuals. The colors by Hi-Fi further reinforce the sense that this is a straightforward, fun comic book. The writers have happened upon a good use for the title character. Since Booster Gold debuted in the late 1980s, he wasn’t around in early continuity, allowing him to explore it without being “recognized” by better-known characters. Johns and Katz provide a pleasantly accessible script that explains not only early DC history but recent developments such as the “Sinestro Corps War.” There are also minor acknowledgements in the script to lesser-known and less important points of continuity that serve as a payoff for longtime DC readers without alienating new ones. The most entertaining aspect of the book is Booster’s non-violent means to resolve the conflict. The story is undeniably light and fun, and I was entertained. However, I also felt the story was rather inconsequential; that Booster would prevent time from being changed is an unavoidable result. There’s no suspense here. One never feels anything is at risk because the reader knows the writers will end up preserving continuity as it stands. The premise is amusing, but there is that inherent flaw in it as well. 6/10
The Boys #10 (Dynamite Entertainment)
by Garth Ennis & Darick Robertson
Ennis takes a surprisingly grounded approach to the extreme characters that populate this title, and it makes for a much more satisfying read. There’s a problem, though: the script gives rise to the question of whether or not the story is too immersed in an atmosphere of homophobia. Just about every character — Butcher, Wee Hughie, Swingwing, Tek Knight and more — have expressed revulsion or distaste for the sexuality and lifestyles of homosexual male characters. There have been several gratuitous insults thrown around. I’m left wondering… are these just the characters, or is there a problem with Ennis’s writing and viewpoint? By the end of the issue, I have my answer. Ennis finally treats a couple of gay characters as vulnerable human beings, and Butcher and Wee Hughie soften when it comes to their expressions about gays. For example, Butcher doesn’t hate gays, he hates everyone; his vitriol doesn’t discriminate. I think the point is easily debatable, though, and I’d be interested in reading different viewpoints. Even if one were to deem this issue (and the story arc as a whole) as homophobic, it could have value as a launching pad for a valuable conversation about the treatment of gay characters in the super-hero genre (and its periphery, such as The Boys). Darick Robertson’s hyper-detailed art captures both a realistic look for the book and an appropriately extreme tone at the same time. Ultimately, this story arc is about human feeling, and as such, Robertson’s thoroughly expressive style is well suited for it. I like that we get a look at the softer side of the characters; I’m much more drawn to Robertson’s characters during their quieter moments than the over-the-top (though admittedly entertaining) ones. 8/10
Exit Only #1 (Warning Label Productions)
by Matthew Metzler & Lonnie Workman
Perhaps the best description of this mini-comic is the comic-book equivalent of a sketch-comedy/variety show, but unfortunately, we’re not dealing with Laugh-In or Saturday Night Live here. The shifts in scenarios and characters are jarring, and there’s really nothing holding this collection of snippets together aside from the staples. The mini-comic sets out, in part, to satirize certain cliches that are prevalent in the world of comics, but it ends up suffering from the same symptoms that its targets do. For example, the creators introduce a sexed-up female werecat character, the only purpose of which is to shake its tits and naked body in the reader’s face. The writers revel in the obvious nature of the character (named Furball), even writing a sex scene between her and their oddball avatars in the comic. Metzler’s art shows promise at times. He seems to have a grasp on anatomy and how people look when dressed in regular clothes as opposed to spandex, but the characters’ cat-like eyes conflicts with that more grounded look in the art. He also demonstrates he’s capable of some diversity in his art, offering more exaggerated, simpler designs for the comic-strip features. I think he still has some development ahead of him to achieve a solid, professional look, but he’s on his way. 3/10
Note: For more information about this mini-comic or to order, e-mail the creators at exitonlycomix@yahoo.com.
Green Lantern #23 (DC Comics)
by Geoff Johns, Ivan Reis & Oclair Albert
The inaccessibility that plagued earlier chapters of the “Sinestro Corps War” story arc running through this title and Green Lantern Corps is thankfully no more. The script is far clearer about whom some of the more obscure characters and concepts are, but the immense scope of the cosmic war story is intact. The size of the cast of characters is a bit overwhelming, but the action is solid. The plot and dialogue feel a little cliched, and I found the Guardians’ refusal to heed Ganthet’s warnings to be frustrating given the character’s history of being right time and time again. Introducing a threat to the title character’s family feels a bit manipulative; there’s already plenty at stake in the plot so far. Reis demonstrates here that he’s really developed as an artist. His work has grown more and more detailed and realistic; there are key panels in which I was overwhelmed by how much his style has begun to resemble that of Bryan (Ultimates) Hitch. As always, the greatest visual strength in this issue, as with most recent GL comics, stems from Moose Baumann’s brilliant colors. 6/10
Suicide Squad: Raise the Flag #1 (DC Comics)
by John Ostrander, Javi Pina & Robin Riggs
From the Pay More Attention to Detail Department: DC really ought to have made more of an effort to get the official title of the book as listed in the indicia to match the title splashed across the cover. Though the cover leads one to believe this is Suicide Squad: From the Ashes, it’s not. This is not a minor detail. Also a bit frustrating in the script is the omission of how this story fits into the grander scheme of Suicide Squad lore. With Capt. Boomerang’s role, it’s clearly set long before Identity Crisis, but we’re not told how or when. Furthermore, Rick Flag’s status here and in a recent Checkmate storyline seems to conflict as well. Despite those problems, though, Ostrander’s new foray into the world of espionage and crime is thoroughly satisfying. He introduces the core concepts fairly clearly for new readers, and fans of his 1980s series will walk away happy. The same spirit and flavor Ostrander and his late wife, Kim Yale, brought to bear are back. The dysfunctional psyches, the conflicting personalities, Waller’s iron-fisted command style — it’s all so sharp and entertaining. Ostrander provides a further 1980s flashback in the form of the Soviet villains and Cold War tensions. Javi Pina’s artwork brings an appropriate level of intensity to the characters and the action, and Riggs’s inks add a level of polish and detail that makes for a more convincing and compelling look overall. Pina’s art put me in mind of the styles of a number of different and disparate comic artists, such as Doug Mahnke, Eduardo Barreto and Russ Heath. He has a great grasp of these characters and the overall mood of the 1980s series. I was also pleased to see former Suicide Squad artist John K. Snyder III participate in this new project by contributing cover art. It’s an eye-catching image that captures the
intrigue, action and personality of the property quite well. 7/10
Thor #3 (Marvel Comics)
by J. Michael Straczynski, Olivier Coipel & Mark Morales
Setting this story in post-Katrina New Orleans probably wasn’t the best idea. The embittered Big Easy resident is absolutely right; in a world of super-heroes, there’s no reason for such a disaster to go unnoticed by colorful champions dedicated to preserving human life. That’s an inherent problem with this scenario… but I have to admit, I’m so caught up in this new Thor story, his quest to rebuild his home and divine family, that I was able to overlook the misstep in the setting. The big reveal at the end of the issue is more than a little predictable but it’s satisfying as well. The confrontation between Thor and Iron Man is solid, addressing not only Thor’s thoughts on the current status of the Marvel Universe and how it came to be but the unimaginable levels of power that a god on Earth would have at his command. Perhaps Thor is established as too powerful here, but his rage, mirrored by the manifestations of his weather-control powers, made for some entertaining reading. Coipel’s art is as sharp and effective as ever. He conveys the huge scope of the title character’s power, anger and presence. The colors are appropriately dark throughout the book, reinforcing a tense and tragic mood. 7/10
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September 16th, 2007 at 8:20 pm
man, booster gold is probably my fav superhero comic right now. i just find it incredibly fun. and i love the art. the current sinestro corps crossover has actually made me not drop green lantern and actually pick up GLC because i am loving it so much.
September 16th, 2007 at 8:52 pm
C. Towns wrote:
the current sinestro corps crossover has actually made me not drop green lantern and actually pick up GLC because i am loving it so much.
It seems many agree with you, as the event has boosted the two titles’ sales. In some ways, it’s unfortunate. Readers are telling DC (and Marvel) that Big Events sell, so that’s what they’re going to pump out — which they’ll no doubt do to the point of consumer exhaustion. The Event Approach will tank. It’s tanked before, it’ll tank again.
September 16th, 2007 at 11:04 pm
Does Sinestro Corps count as a “big event” in the traditional sense? It’s only in two books that were pretty closely tied to begin with.
I’ve certainly found countdown to be the most blatant example of a cash grab. Marvel’s recent events have had a 6-8 issue core series with various tie-ins (and I’ve seldom felt the need to touch the tie-ins other than the series I read anyway), which is pretty light compared to Countdown’s 52 issues plus tie-ins, plus tie-ins to the tie-ins, and let’s not forget tie-ins to the tie-ins to the tie-ins.
September 16th, 2007 at 11:08 pm
Conor wrote:
Does Sinestro Corps count as a “big event” in the traditional sense? It’s only in two books that were pretty closely tied to begin with.
You’re forgetting the original Sinestro Corps special that started it, and the four upcoming one-shots. And as I understand it, the events of the war will be spilling over into or impacting the rest of the DC Universe at some point.
September 17th, 2007 at 9:19 am
Back to Thor… I was very pleased with Coipel’s art in this issue, especially the fight sequence that was both, drawn, inked and coloured in such a way that it left the satisfying feel of modern, spectaculer superhero comicbook action scene. However, the script… eh… I don’t know. I find many of the recent JMS’s scripts to be overly didactic and dumbed down in a bad way. In the first issue of ASM‘s “One More Day” I literally gasped with disdain when the doctor in the hospital got the newspaper out and showed it to Peter Parker to illustrate the point to the readers who might have missed the Civil War arc… Likewise here, the ‘embittered Big Easy resident”s tirade is too artificial, too conveninet for the book. In other points, I appreciated how Thor made it very clear how he feels about cloning but that only opens the debate on the very philosophy of cloning a god and god having a DNA you can actually use. Sure, Marvel and cloning have a long, insane history, but this particular comic strives to be more realistic. And the fact that Tony Stark is characterised as an imbecille who will come to fight first and then, when he loses, come up with a perfectly rational sollution, doesn’t help. Wheh, didn’t know I was that mad at JMS… Anyway, the art is great but the script feels heavily punched into shape by editorial decisions and not so well thought out…
September 17th, 2007 at 9:44 am
My main disappointment with BG #2, which I generally enjoyed, was the absence of what is to me the most interesting aspect of the series’ set-up: that Booster has to look like an incompetent blunderer to the rest of the world in order to be history’s greatest hero. As you say, we know history isn’t going to change drastically — so the best source for tension in the series, it seems to me, is in that conflict between Booster’s desire for fame and recognition and his inability ever to fulfill that desire, lest the world fall apart.
September 17th, 2007 at 4:26 pm
The weird thing with Booster is that, in an upcoming issue, they’re going to be dealing with the Killing Joke shooting of Barbara Gordon… which is a “wrong” that I most certainly DON’T want to see righted (and, frankly, I’m not sure if there’s anyone outside DC editorial that doesn’t feel the same way).
That ties into Suicide Squad, funnily enough. I *think* the deal was that the Squad’s glory days – aside from the great one-shot appearance on JLU – are about 20 years in the past now, and showing a classic SS story served to differentiate them from their modern successors, Simone’s Secret Six. It’s a long enough miniseries that they can afford to do some mood-setting.
But, geez, between that title and the goofs that seem to be following the GA / Canary wedding around, someone at DC is badly asleep at the switch these days.
September 18th, 2007 at 7:30 pm
Don wrote:
It seems many agree with you, as the event has boosted the two titles’ sales. In some ways, it’s unfortunate. Readers are telling DC (and Marvel) that Big Events sell, so that’s what they’re going to pump out — which they’ll no doubt do to the point of consumer exhaustion. The Event Approach will tank. It’s tanked before, it’ll tank again.
i hate all the other events. in fact, i’m avoiding damn near everything marvels publishing and was very clsoe to dropping most my DC books out of frustration. i just really liked sinestro crops. with the exception of final crisis, which i’m only buying for morrison when it comes out, i’m apathetic to pretty much everything being published by the big two.
September 21st, 2007 at 12:15 pm
I had a little bit of a problem with Hal being able to use the yellow rings, but I guess he’s been through a lot, and being the greatest GL there is doesn’t exclude you from having some fear, as he is still a human being, but I don’t he’d have enough to power those rings. You gotta have some special degree of willpower to be chosen to be a bearer of a GL ring, I think the same would apply to a yellow ring, with an exceptional amount of fear enabling one to power a yellow ring.
Also, why is Deadshot in every single team, and he’s a shooter, but never kills anyone. His “power” is to be a dead-on-shot, but he never seems to shoot anybody in metahuman battles